Furhat
experience design for conversations between humans and the social-robot, furhat.
 
lead designer: demonstrating furhat as a retail robot at gitex 2019 in dubai. research, design, development and validation: for a multi-lingual medical robot (for merck).
improving neck-movements and gestures. creative direction: to support a brand-reposition exercise. programming and editing robot skills, for demonstrations to clients and investors. and, helping develop tools for skill-building.
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        changing furhat's default expression, to appear more inviting (and less like a stereotypical-white-male).
 
        not enough screens? — observing the skill-development process: and then improving it.
 
        decomputing a robot–human experience; looking for ways to improve it.
 
        using neck-movements to make gestures seem more convincing.
 
        improvements to furhat's movements (and behaviour) : and not just its appearance.
 
        storyboards for multi-modal experiences: drawn, performed, or similarly multi-modal (and not written as linear scripts in text files).
 
     
work: experience design.
working fluidly between platform engineers, designers, developers, animators, writers, product owners, consultants, customers and humans.  
full credit & copyright: furhat robotics.
 
     
    